A free DNS and routing practice game. Guide a packet across DNS, routers, switches and firewalls. When it drops, work out why.

Every web page, video call and email is broken into small packets that cross several devices before reaching you. When something fails, the problem is usually at one stop along that route. Knowing what DNS, routers, switches and firewalls each do tells you where to look. It is also a hands-on way to learn how DNS works: you see the lookup that turns a name into an IP address, then follow the packet through routers, switches and firewalls, with tools such as traceroute coming up along the way.
You guide a packet from a laptop to a website. It first asks DNS for the address. Then it leaves via the home router, passes through the provider's routers, and meets the site's firewall. If the packet is dropped, the game asks you to work out why: a wrong DNS answer, a blocked port, or no route. Each stop teaches which tool, such as ping or traceroute, would reveal the fault.
It translates website names into IP addresses so your device knows where to send the request.
traceroute (tracert on Windows) lists each hop, and ping tests whether a destination answers at all.
Your device asks DNS for the server's IP address, sends packets to your router, and they hop across other routers until they reach the destination, where a port number picks the right service, such as 443 for HTTPS. Firewalls along the way can allow or block them. Packet Runner lets you follow that journey step by step.
Level: Advanced · Best for: Networking students · Part of the Networking path. Pass it to earn the “Packet Runner Master” badge and a game certificate.
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Content reviewed by Hritik · 2026-11-11.